A new feature of modern web browsers is web.gl. This language allows browsers to take advantage of the hardware graphics acceleration in your computer. Its a little awkward to program in so the three.js library was born. Its an open source project. To learn this framework I created some experiments. Please click on the links below. The images can be rotated and panned with your mouse.
A starburst pattern A cylinder made of lines
A flat Square An open cube with shading
Polygon with gradient coloring - these were some simple, first experiments
Stairway with Shading Mesh a Cylinder
Mesh a segmented Cylinder
Mesh a Cylinder turned into a vase
Mesh a Cylinder turned into a torus - these are meshed from many tiny, individual
triangles. They do not use the Three.js premeshed objects.
Cube matrix with animated color An animated solar system
Bunch of Boxes A ziggurat
A ziggurat with controls
A helix of objects A helix of any 'ole object
A torus explorer Click square to make wave
Finally, these are some water simulations. Click on the water to make waves.:
Hugo Elias Algorithm - makes multiple waves with interference at edges
Transverse Wave Algorithm - can make 1 wave at a time.